Minimum System Requirements:
Processor : Intel Pentium IV at 1.8 GHz
Video Card :128 MB VRAM – DirectX 9.0 Compatible 3D Video Card (nVidia GeForce 6600 / ATI Radeon 9600)
Memory : 512 MB RAM / 1 GB for Windows Vista & Windows 7)
Hard Disk : 2 GB of free Hard Drive Space
Operating System : Microsoft Windows XP SP3 / Windows Vista SP1 / Windows 7
Sound Card : DirectX Compatible
Direct X : 9.0
Controls : Keyboard & Mouse
Installation : DVD-ROM Drive
Multiplayer : Broadband Internet Connection
Sins of a Solar Empire is a very special game. It is one of the first games to truly combine the strategy and scope of 4X (eXplore, eXpand, eXploit, and eXterminate) with the frantic action of a RTS game. The original game was released two years ago, and it won many awards (including an editor's choice award on GameZone) because of its great gameplay. Last year the developers released the first "micro-expansion" entitled Entrenchment, which beefed up the game's defense. Finally the developers at Stardock have released the final micro-expansion called Diplomacy. To make the release even more special they bundled up the game and both expansions into one package and they called it: Sins of a Solar Empire: Trinity.
Sins of a Solar Empire is classified as a 4X game, but I prefer to call it a RT4X (real time 4X), because of its unique nature. The reason is that 4X games are really huge in scope is because they allow you to control the minute details of your empire, but they are normally turn-based strategy games that are very light on the graphics department. Sins of a Solar Empire really shook up this genre and turned it up-side down by having all of the actions done in real time and its powered by a good graphical engine. The game did all of this while maintaining the scope and integrity of the already established genre. You were free to explore and conquer up to four star systems (depends on how big the maps are) - depending on your ability.
There are three factions in this game: TEC, Advent, and Vasari who are trying to topple each other to claim victory over the star system and all the spoils that it entails. The TEC is the most balanced of the three factions and can be classified as the normal "humans" of this game. The Advent is an offshoot of the TEC that was banished thousands of years ago. They have acquired many alien technologies that make them a powerful foe. Most of their ships are very expensive to produce but can cause massive damage. The Vasari is an alien race that can create dozens of cheap units units very quickly. As you dig deeper in the game you will find that each race really does offer you slight differences in terms of gameplay and the overall strategies used to defeat your enemies.
Link Download Mediafire :